

This is an objective based mode where the attacking side must either destroy, build, or escort said objective while the other team defends.

This is probably the closest you will get to actually feeling like you’re playing a World War II multiplayer in WWII.

War is the new mode for the series and it was the most fun I had with the beta. Being able to attain upgrades for weapons that other players won’t have access to does feel rewarding and gives you more of a reason to rank up. I loved the fourth division for its shotgun upgrades. This allows you to focus on a particular set of weapons that you can specialize in to continually rank up and upgrade. That being said, if you are one of the “fatigued” fans and haven’t picked up a recent iteration of the franchise, then WWII may be what you’re looking for.īesides the realistic weapons, Sledgehammer games is also adding a new feature called Divisions. This typically causes franchise fatigue and puts more pressure on the developers to reinvent the franchise with new gameplay mechanics, features, etc. Now, there has been some slight tweaks to the gameplay over the years, but we all know it is essentially the same game released year-after-year with a different coat of paint. Why bother to revamp the system if you’re guaranteed sales anyway? This is unfortunate, but true. With a franchise as huge as COD, where it is guaranteed to sell copies, there isn’t much motivation to change things or make it stand out from the rest. You see, the market is flooded with First-Person shooters and there are thousands of iterations out there, making any FPS easily muddied and overlooked. Yes, this is obvious but I want to put emphasis on this very basic fact. First and foremost, this is a First-Person Shooter.
